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Gamechangers: Games for inclusive societies

From February 6, 2026 to February 13, 2026, an Erasmus+ youth exchange “Gamechangers: Games for inclusive societies!” organised by SIEDAS took place in Nitra, Slovakia.

The project brought together 43 young Europeans to explore Inclusive Societies (European Youth Goals) through digital tools and gamification. Participants gained a deeper understanding of inclusion, equality, and social cohesion while turning ideas into practical, youth-friendly solutions. 

A key highlight was the Hackathon, where participants worked in teams to design games to be used in non-formal education in communities and schools, focusing on the topic of Inclusive Societies.

We share with you the toolkit created during the project including digital platforms that might be used for gamification and games prepared by the participants: